package lego.animal;

public class Wildebeest extends IAnimal {
	
	public Wildebeest()
	{
		setName("Wildebeest");
		setNomalSpeed(61);
		setBurstSpeed(80);
		setStaminaHighBound(35);
		setStaminaLowBound(60);
		
		setMiss("Eating.wav");
		setHit("Sad.wav");

		setWin("HappyWild.wav");
		setLose("Sad.wav");

	}
}
